Frost Bomb (5e Equipment)
The flask can be thrown as an improvised weapon. The frost bomb erupts in a cloud of supercooled mist when shattered. When broken, using an action, the mist fills a 20-foot-radius sphere. The sphere spreads around corners, and its area is heavily obscured.
When a creature starts its turn inside the mist or enters the mist for the first time on its turn, it must succeed on a DC 12 Dexterity saving throw or take 7 (2d6) cold damage and be paralyzed for 1 minute, unless it is immune to cold damage. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature killed by this damage becomes a frozen statue until it thaws.
This mist lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
Cost: 100 gp
Weight: 1 lb.
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