Frost Atronach (5e Creature)
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Frost Atronach[edit]
Large elemental, neutral Armor Class 16 (natural armor)
Damage Vulnerabilities fire Freezing Aura. At the start of each of the atronach's turns, each creature within 5 feet of it takes 2 (1d4) cold damage. Icy Attacks. When the atronach deals cold damage to a creature, that creature's speed is reduced by 10 feet until the end of the atronach's next turn. ACTIONSMultiattack. The atronach makes two swipe attacks. Swipe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and 7 (2d6) cold damage. Freeze Wave (Recharge 6). The atronach emits a wave of piercing cold in a 5-foot radius. Each creature in that area must succeed on a DC 14 Constitution saving throw, taking 14 (4d6) cold damage on a failed save or half as much damage on a successful one.
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A frost atronach is usually a bulky humanoid creature that is made entirely of ice. It is commonly used by summoners in battle, however its appearance can differ because a summoner will often change an atronach form to suit their needs. This creature can be found all over oblivion, and a collective realm is yet to be discovered by scholars. Like other atronachs, the frost atronach serves no daedric prince. This daedra is slow, but deadly at close range. |
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