Each character has a base Energy storage of 2*CON+6 and loses 2 Energy per 24 hours. Each day at 0 Energy gives an Exhaustion level. You can only eat 1 lb of food per short rest. Being over base Energy level gives disadvantage on DEX checks and saving throws.
Table: Food Energy
Quality |
Energy per lb
|
Squalid |
1
|
Poor |
2
|
Modest |
3
|
Comfortable |
4
|
Wealthy |
5
|
Aristocratic |
6
|
Table: Exhaustion Lost per Long Rest
Quality |
Exhaustion Lost
|
Squalid |
1 + CON DC 15 for +1
|
Poor |
1 + CON DC 10 for +1
|
Modest |
2
|
Comfortable |
2 + CON DC 15 for +1
|
Wealthy |
2 + CON DC 10 for +1
|
Aristocratic |
3
|
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