Flux Wall (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Flux Wall
6th-level Abjuration
Casting time: 1 Turn
Range: 60 Feet
Components: V,S
Duration: Concentration, up to 10 Minutes

You condense the flow of time in a 40ft by 20ft plane, creating a nearly-unpassable wall. Inanimate objects moving slower than 100ft per turn are unable to pass through the wall. Creatures can spend an action and use all of their movement to pass through the wall, taking 2d8 force damage for each crossing. Creatures you choose are able to pass through the wall as if it wasn't there. Projectiles moving through this deal half damage after going through it

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsWizard