Florborp (5e Creature)

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Florborp[edit]

Small monstrosity, unaligned


Armor Class 10
Hit Points 9 (2d6 + 2)
Speed 5 ft., swim 20 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 12 (+1) 5 (-3) 12 (+1) 9 (-1)

Proficiency Bonus +2
Senses darkvision 30 ft., passive Perception 11
Languages
Challenge 1/8 (25 XP)


Aquatic. The florborp can breathe and make bite attacks only while underwater.

Hold Breath. While out of water, the florborp can hold its breath for 30 minutes.

ACTIONS

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Slam. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.


florborp.png
Art by Jonathan Wojcik

Entirely lungless, the florborp relies on a liquid environment to respirate. Shortly after reaching maturity however, it appears to become convinced that it is an air-breathing, terrestrial organism and will leave water until it inevitably suffocates. If it has mated before this time, a number of young may squirm free from its body and seek water.

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