First Wife (5e Creature)

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First Wife[edit]

Medium humanoid (human), neutral


Armor Class 16 (Demon Slayer Corps Uniform)
Hit Points 45 (6d8 + 18)
Speed 40


STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 16 (+3) 10 (+0) 12 (+1) 18 (+4)

Saving Throws Dex +4, Con +5
Skills Acrobatics +4, Athletics +3, Insight +3, Medicine +3, Perception +3, Persuasion +6, Sleight of Hand +4, Stealth +4, Survival +3
Proficiency Bonus +2
Damage Resistances Poison
Senses passive Perception 11
Languages
Challenge 6 (2,300 XP)


First of Three. As the first of the three wives you have an exceptional connection to your husband, usually taking priority over the other two you have an exceptional skill in emotional connections while within 30 feet of your shinobi companion you provide a buff to their skill checks, saving throws, and attack rolls equal to half your charisma modifier rounded down. You will also provide advantage on charisma and wisdom saving throws to your shinobi companion.

Creator of Antidotes. This wife has a deep understanding of poisons and how to counteract their effects, when an ally is inflicted with the poisoned condition or is inflicted a condition of any kind that comes from a source of poison the wife can spend a full turn action to analyze the poison and begin creating an antidote being finished on their next turn.

ACTIONS

Kunai Throw. Ranged Weapon Attack: +7 to hit, reach 30/60 ft., one target. Hit: 9 (1d8 + 4) Piercing Damage.

REACTIONS

Smoke Bomb As a reaction to being the target for an attack you may covertly ignite a smoke bomb giving the incoming attack roll disadvantage or in the case of a saving throw giving you advantage for that attack only.

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