Fire of Cupid (5e Spell)
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4th-level enchantment | |
Casting time: | 1 action |
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Range: | 100 feet |
Components: | V, S, M (a boar’s testicle and a handful of rose petals) |
Duration: | 1 minute |
Trigger Warning: Rape
You plant a seed of fire in the minds of two creatures in range that you can see. A targeted creature must be living and have the capacity for conscious thought. Each target must make a Wisdom saving throw or be affected by this spell. Creatures that fail are overwhelmed by carnal urges to mate, and are magically drawn to one another, even if these creatures would not normally be capable of mating. If both creatures fail, they spend the duration of the spell writhing in intense copulation with each other. If only one creature fails, it spends the duration of the spell doing everything it can to forcibly mate with the other creature. At the beginning of each of its turns while in contact with the creature affected by this spell, the saving creature must succeed an opposed dexterity saving throw against the failing creature or be grappled by it. At the beginning of each subsequent turn after this spell is cast, failing creatures may make another Wisdom saving throw. On a success, the spell ends for that creature. Creatures affected by this spell remember their actions after it ends and react appropriately.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the duration increases for each level above 4th. At 5th level the duration is 2 minutes, at 6th level it is 10 minutes, at 7th it is 1 hour, at 8th it is 8 hours, and at 9th it is 24 hours. Additionally, when cast using a 9th-level spell slot, creatures must succeed the initial save or be affected by this spell for its duration.
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