Fire Emblem (5e Campaign Setting)

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Fire Emblem[edit]

A world of many nations and constant warfare, both between the nations of humanity, and far more importantly between humanity and dragons. While every continent, and every nation has their own stories the most prominent continents in the world include Archanea, Valentia, Jugdral, Elibe, Magvel, Tellius, and Fódlan, each with distinct political landscapes and history.

Campaign Setting Information[edit]

Players Guide

Character Creation

This is the (in)complete guide to creating a soldier amongst the armies of Fire Emblem .

Equipment

While mundane armor and weapons fails to hold up in the constant wars amongst the various kingdoms and almost never makes history itself, there's always the rare exceptions where even a simple blade can carve out a legend.

Feats

Many soldiers look to make a name for themselves whether for the service of their kings or for the simple call of gold. The most successful are those who have mastered a number of potent Skills, some are common and widely used, and some are deeply personal abilities unique to an individual.

Fire Emblem

Bestiary

The various warring kingdoms of the world of Fire Emblem employ a great variety of soldiers and monsters alike.

Time and History
The major events and eras that have occurred in each of the worlds of Fire Emblem's tinelines.
Society
In the world of Fire Emblem, you will encounter many people both hostile and benign, with the former being far more numerous.

Dungeon Master's Guide

Random Encounters

How you can determine the encounters your players face in their kingdoms armies.

Variant Rules

All of the rules that may be applied when playing the Fire Emblem setting.


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