Fire Bolt Grenade (5e Spell)
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2nd-level Transmutation | |
Casting time: | 1 action |
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Range: | 60ft (10 foot radius) |
Components: | S, M (A grenade or Hatchet sized metallic rod worth 5 SP. Component is consumed when spell is cast. |
Duration: | Instantaneous |
You throw a grenade that creates bolts of fire that in a 10 ft radius shoot forth from the point of impact. Each target with in the radius must succeed on a Dexterity saving throw against your spell casting DC. A target takes 2d8 radiant damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage for the effects of the spell increases by 1d8 for each slot level above 2nd.
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