Finger of Chaos (5e Spell)
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1st-level Evocation | |
Casting time: | 1 action |
---|---|
Range: | 90 feet |
Components: | S, M (any kind of ring) |
Duration: | Instantaneous |
You point your finger at a target in range and black flames emerge from the ground. The target must make a Constitution saving throw. On a failed save, the caster rolls a 1d10 and forces the target to take 2d8 damage of the type rolled, according to the table.
- 1 - Acid
- 2 - Cold
- 3 - Fire
- 4 - Force
- 5 - Lightning
- 6 - Necrotic
- 7 - Poison
- 8 - Psychic
- 9 - Radiant
- 10 - Thunder
At Higher Levels. When you cast this spell using a spell slot of 2th level or higher, the damage increases by 1d8 for each slot level above 1st.
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