Fanged Tower Shield (5e Equipment)

From D&D Wiki

Jump to: navigation, search
Scales.png This page is of questionable balance. Reason: This is a better +2 shield at a lower rarity. 14:28, 15 November 2024 (MST)


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Shield, Uncommon

A tower shield with two large fang-like blades on the bottom.

AC Bonus Increase armor class by +2.

Stamping Attack As an action you can make a melee attack with the shield using your strength. On a hit the target takes 2d4 + your strength modifier piercing damage and is knocked prone. They are also grappled by your shield, not you, and cannot stand or move until they pass a strength/dexterity saving throw contested by your AC.

Imbeded Cover Regardless of whether you hit or miss, your shield embeds itself into the ground and acts as 3/4 cover for you and allies behind it in a cone shape.

Shield Recovery In order for you to attack again with the shield you must spend one action removing it from the ground.

Possible Upgrades Each upgrade raises the rarity of the shield by one. The first upgrade costs 500 gp. The upgrades increase in cost by 200 gp for each new one (upgrade 2 = 700 gp, upgrade 3 = 900 gp, etc.) Ideas for upgrades are listed below. You can discuss with you dm about other potential upgrades within reason.

Speedy Recovery Use your bonus action to retrieve the shield from the ground rather than your action (strength 15+)

Pinching Fangs Every time a creature grappled by your shield attempts to break free and fails, they take 1d4 plus your proficiency bonus piercing damage as the fangs pinch into them, preventing their escape. As a bonus action you can cause the fangs to pinch their target in a similar fashion, causing the same damage.

Divine Gift Paladin or Cleric only. Your shield is imbuded with the power of you deity. You can choose to use your spellcasting modifier in place of you strength modifier for attacks with the shield. Requires Attunement.

0.00
(0 votes)

Back to Main Page5e HomebrewEquipmentMagic Armor

Home of user-generated,
homebrew pages!


Advertisements: