Familiarity (3.5e Variant Rule)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.


Familiarity[edit]

An important factor in psychic skill use is how familiar the subject of the skill is to the psychic. Psychic abilities are generally more effective on or against subjects with which the user is well acquainted. In psychic skill descriptions that mention a familiarity modifier, determine the relationship between the psychic and the target of the skill on Table: Familiarity Modifiers and apply the appropriate familiarity modifier to the DC of the skill check. Add the strain for the target’s familiarity to the normal strain for the skill. So, using a psychic skill on a somewhat familiar target increases the DC by 15 and the strain for using the skill by 3.

Table: Familiarity Modifiers
Familiarity DC Modifier Strain Definition
Present +0 0 Visible to the naked eye or in physical or mental contact with the psychic.
Intimately Familiar +5 1 Visible on live video, seen or sensed using another psychic skill, a close friend or relative, an item made by the psychic or owned and used for at least a year, a place where the psychic spent at least a year’s time.
Familiar +10 2 A person, place, or item the psychic has been acquainted with for at least three months, a casual friend.
Somewhat Familiar +15 3 A person, place, or item the psychic has been acquainted with for at least a week. A familiar or better subject shown to the psychic telepathically.
Casually Familiar +20 4 A person, place, or thing the psychic has been acquainted with only briefly. A somewhat familiar subject shown to the psychic telepathically.
Slightly Familiar +25 5 A subject that the psychic has only seen briefly or had described in detail.
Unfamiliar A subject totally unfamiliar and unknown to the psychic and out of the psychic’s line of sight or physical contact. Psychic skills cannot be used on unfamiliar subjects.



Back to Main Page3.5e HomebrewRulesPsychic PowersSkillsSummary

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: