Bear Level 1 Soldier
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Medium Natural Humanoid (Beast) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 16; Fortitude 14, Reflex 14, Will 11
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Perception Warlock or Ranger +1
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Speed 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 2 vs. AC
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Hit: 1d10 damage, 2d10 at level 11, 3d10 at level 21
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 4 vs. AC
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Hit: On a successful hit, the target is grabbed (immobilized), and takes a -1 penalty to attack rolls. While the target is grabbed, the bear may continue to attack.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 20 (5)
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Dex 14 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Boar Level 1 Soldier
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Medium Natural Humanoid (Beast) XP N/A
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HP 3/4 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 19; Fortitude 15, Reflex 14, Will 12
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Perception Warlock or Ranger -1
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Speed 5
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 2 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 18 (4)
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Dex 16 (3)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Cat Level 1 Soldier
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Medium Natural Humanoid (Beast) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 17; Fortitude 15, Reflex 14, Will 12
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Perception Warlock or Ranger -1
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Speed Move 7, Climb 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 3 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 12 (3)
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Dex 18 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Raptor Level 1 Soldier
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Medium Natural (Beast) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 16; Fortitude 14, Reflex 16, Will 13
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Perception Warlock or Ranger -1
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Speed Fly 8 (Hover, Altitude 2), Move 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 3 vs. AC
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Hit: 1d6 damage, 2d6 at level 11, 3d6 at level 21
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con), Insight (Wis), Perception (Wis)
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Str 12 (3)
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Dex 18 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 10 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Serpent Level 1 Soldier
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Medium Natural (Beast) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 17; Fortitude 15, Reflex 14, Will 12
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Perception Warlock or Ranger -1
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Speed Move 6, Swim 7
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 2 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 12 (3)
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Dex 18 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Spider Level 1 Soldier
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Medium Natural (Beast) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 17; Fortitude 15, Reflex 14, Will 12
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Perception Warlock or Ranger -1
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Speed Move 6, Climb 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 2 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Unarmed Spider's Web ♦ Encounter
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Attack: Warlock or Ranger's Highest ability modifier + 3 vs. Reflex
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Hit: The target is immobilized (save ends).
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 16 (3)
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Dex 16 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Wolf Level 1 Soldier
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Medium Natural Humanoid (Beast) XP N/A
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HP 3/4 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 17; Fortitude 15, Reflex 15, Will 13
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Perception Warlock or Ranger -1
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Speed Move 7
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability modifier + 2 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Special: If flanking with an ally before or after this attack is made, that creature can gain combat advantage against the target.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 18 (3)
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Dex 16 (2)
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Wis 8 (-1)
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Con 12 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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You may choose from the Feral imp, Felhunter, Voidwalker, Felguard, and Succubus familiar. Feral imp's can target reflex with ranged attacks, Felhunters can target reflex with a melee attack, Voidwalkers have unusually high defenses, Felguards deal more damage than average, and Succubus Familiar's have a higher chance to hit vs. AC.
Feral Imp Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 16; Fortitude 14, Reflex 15, Will 13
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Perception Warlock or Ranger -1
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Speed 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Standard Actions
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Unarmed Basic Ranged ♦ At-Will
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Attack: Warlock or Ranger's Highest ability + 2 vs. Reflex
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Hit: 1d4 + 2 damage, 2d4 + 4 at level 11, 3d4 + 6 at level 21
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 16 (3)
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Dex 14 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Fel Hunter Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 16; Fortitude 14, Reflex 15, Will 14
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Perception Warlock or Ranger -1
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Speed 7
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability + 2 vs. Reflex
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Hit: 1d6 damage, 2d6 at level 11, 3d6 at level 21
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con), Stealth (Dex),
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Str 16 (3)
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Dex 14 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Voidwalker Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP 3/4 Warlock or Ranger's; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 19; Fortitude 15, Reflex 14, Will 13
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Perception Warlock or Ranger -1
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Speed 5
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability + 2 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability + 2 vs. AC
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Hit: 1d6 damage, 2d6 at level 11, 3d6 at level 21
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Special: The target is marked until the end of your next turn, and takes a -2 penalty to all attack rolls that don't include you or the familiar.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 18 (3)
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Dex 14 (2)
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Wis 8 (-1)
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Con 16 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Felguard Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 16; Fortitude 15, Reflex 14, Will 13
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Perception Warlock or Ranger -1
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Speed 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability + 2 vs. AC
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Hit: 1d10 damage, 2d10 at level 11, 3d10 at level 21
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Utility Vigor ♦ Encounter
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Trigger: You target a creature with an attack.
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Effect: The attack deals an extra d10 of damage.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 18 (3)
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Dex 14 (2)
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Wis 8 (-1)
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Con 16 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Succubus Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP 1/2 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 17; Fortitude 15, Reflex 14, Will 13
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Perception Warlock or Ranger -1
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Speed 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's Highest ability + 3 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Utility Phase ♦ Encounter
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Trigger: You target a creature with an attack
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Effect: You can target reflex with that attack.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con), Insight (Wis), Perception (Wis), Stealth (Dex),
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Str 16 (3)
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Dex 16 (2)
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Wis 12 (-1)
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Con 16 (3)
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Int 10 (0)
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Cha 12 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Zombies and Abomination's deal 1d8 extra damage on an attack, and the Zombie has an extra encounter power, sunder, which allows them to reduce their target's defense by 1, while abomination's have an extra at-will that allows them to pull an enemy adjacent to them or your character.
Zombie Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP 3/4 Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 18; Fortitude 15, Reflex 14, Will 13
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Perception Warlock or Ranger -1
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Speed 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's highest ability modifier + 2 vs. AC
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Hit: 1d8
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Standard Actions
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Unarmed Sunder ♦ At-Will
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Attack: Warlock or Ranger's Strength + 3 vs. AC
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Hit: 1d6 damage. In addition, the target takes a -1 penalty to one defense of choice until the end of your next turn.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con), Insight (wis), Intimidate (Str)
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Str 18 (4)
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Dex 16 (3)
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Wis 10 (0)
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Con 16 (3)
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Int 8 (-1)
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Cha 12 (1)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Abomination Level 1 Soldier
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Medium Shadow Humanoid (Necrotic) XP N/A
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HP Warlock or Ranger; Bloodied Half-hp
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Initiative Warlock or Ranger
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AC 18; Fortitude 15, Reflex 13, Will 11
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Perception Warlock or Ranger -1
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Speed 6
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Low-light Vision
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Resist Warlock or Ranger's resistances
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Vulnerable Radiant 3
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Undead Minion }
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Standard Actions
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Unarmed Basic Melee ♦ At-Will
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Attack: Warlock or Ranger's highest ability modifier + 2 vs. AC
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Hit: 1d8 damage, 2d8 at level 11, 3d8 at level 21
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Unarmed Ranged Hook ♦ At-Will
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Attack: Warlock or Ranger's Strength +3 vs. AC
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Hit: 1d6 damage, 2d6 at level 11, 3d6 at level 21
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Effect: You pull the target to a square adjacent to either the Abomination or Warlock or Ranger, if the Warlock or Ranger is within range of the power.
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Skills Athletics (Str), Acrobatics (Dex), Endurance (Con)
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Str 16 (3)
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Dex 14 (2)
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Wis 8 (-1)
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Con 14 (2)
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Int 6 (-2)
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Cha 10 (0)
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Alignment Unaligned
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Languages Warlock or Ranger's
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Equipment None
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Back to Main Page → 4e Homebrew → Character Options → Feats → Heroic Tier Class
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