Extra Arms (5e Feat)

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Extra Arms

Prerequisites: Simic Hybrid
You have altered your body by attaching a set of extra arms. You determine the appearance of said arms, but regardless of appearance, they have the following properties:

  • In combat, the additional arms can only wield weapons that have the light property.
  • When you fail a Strength or Dexterity check to climb, grab, grapple or shove, you can use your reaction to reroll the check.
  • You can't wear clothing and armor designed for the upper-body unless the clothing or armor is specifically designed to accommodate your new arms.
3.60
(5 votes)

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