Everyday spell caster (5e Variant Rule)

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Everyday spell casters[edit]

Have you ever run out of spells too quickly? Wish to have more spells to cast per day? This is for you! At the price of learning higher level magic at 1/3 speed, Everyday spells casters could cast up to double amount of spells! The trade off is that it takes longer to learn higher level spells. This does leave Everyday spell casters learn lower level spells when compared to a normal spell caster.

Everyday spell caster also makes a great service NPC. It now makes more sense that the local priest gives out so many Cure wounds. That wizard can make a living on Major illusion side show. Since they cast lower level spells, these service NPC are worst in battle compare to traditional NPC. It makes more sense why they don't help the players in a fight.

Overall, Everyday spell caster are weaker than traditional spell caster in a single battle. Everyday spell caster shine after a long day of battle. Everyday spell caster may treat level 1 or level 2 spells similar to cantrips since they so much spell slots for those levels.

Full spell caster[edit]

Everyday full spell caster can utilize the most from this variant rule. It takes 5 levels to feel the real effect of Everyday spell caster (40% more spells). At 10th level and most of their life, it is about 80% more spells. At level 20, Everyday full spell caster can cast 4th level spells and cast exactly double amount of spells.

Sorcerer power balance note: Sorcerer's flexible casting is stronger than normal. It is easier for sorcerers to create higher spell slot level higher than their normal spell slot. Sorcerer can create a 5th level spell slot which none of the other Everyday mage can ever use. Lower level spell slots have a higher efficiency when it converted into Sorcerery points.

Suggested power balance fix: The highest spell slot that can be created by flexible caster is no higher than the current highest spell slot that you regain after a long rest.

Full spell caster
Lvl. 1st 2nd 3rd 4th
1st 2 - - -
2nd 3 - - -
3rd 7 - - -
4th 8 - - -
5th 13 - - -
6th 16 - - -
7th 16 2 - -
8th 16 4 - -
9th 16 8 - -
10th 17 10 - -
11th 17 13 - -
12th 17 13 - -
13th 17 13 2 -
14th 17 13 2 -
15th 17 13 4 -
16th 17 13 4 -
17th 17 14 6 -
18th 17 15 7 -
19th 17 16 7 1
20th 18 17 8 1

Everyday half spell casters[edit]

Everyday half spell caster are very similar to a normal half spell caster a portion of of their life. It takes 9 levels to start to have a real difference from normal half spell caster (40% more spells). At 11th level and most of their life, it is about 60% more spells. At level 20, Everyday half spell caster can cast 2nd level spells and cast 80% more spells.

Power balance note: Everyday half spell casters at level 20 that can cast 27 spells which is more than normal full spell casters at level 20 that can cast 22 spells.

Half spell caster
Lvl. 1st 2nd
1st - -
2nd 2 -
3rd 3 -
4th 3 -
5th 7 -
6th 7 -
7th 8 -
8th 8 -
9th 13 -
10th 13 -
11th 16 -
12th 16 -
13th 16 2
14th 16 2
15th 16 4
16th 16 4
17th 16 8
18th 16 8
19th 17 10
20th 17 10

Everyday third spell casters[edit]

Everyday third spell caster take a very long time to become different enough from a normal third spell caster. It takes long 13 levels to start to be different from normal half spell caster (40% more spells). At 16th level and above, Everyday third spell casters can cast about 60% more spells. They cap at 2nd level spells.

Power balance note: Everyday third spell casters at level 20 that can cast 18 spells which is more than half spell casters at level 20 that can cast 15 spells.

Third spell caster
Lvl. 1st 2nd
1st - -
2nd - -
3rd 2 -
4th 3 -
5th 3 -
6th 3 -
7th 7 -
8th 7 -
9th 7 -
10th 8 -
11th 8 -
12th 8 -
13th 13 -
14th 13 -
15th 13 -
16th 16 -
17th 16 -
18th 16 -
19th 16 2
20th 16 2

Warlock[edit]

Everyday warlock does not work as well as other Every spell caster. It only takes 3 levels to feel the real effect of Everyday spell caster (50% more spells). It peaks at 150% more spells at 9th and 10th level. Everyday warlock becomes weak in levels 11th and 12th level with 60% more spells. At level 20, Everyday warlock can cast 4th level spells and 40% more spells.

Warlock's Mystic Arcanum ability needs to be changed to reflect the lower spell casting level. Replace Mystic Arcenum with below

Mystic Arcanum[edit]

At 11th level, your patron bestows upon you a magical Secret called an arcanum. Choose one 1st-level spell from the Warlock spell list as this arcanum.

You can cast your arcanum spell once without expending a spell slot. You must finish a Long Rest before you can do so again.

At higher levels, you gain more Warlock Spells of your choice that can be cast in this way: one 2nd-level spell at 13th level, one 3rd-level spell at 15th level, and one 4th-level spell at 17th level. You regain all uses of your Mystic Arcanum when you finish a Long Rest.

Warlock)
Lvl. Spell slots Slot level
1st 1 1
2nd 2 1
3rd 3 1
4th 3 1
5th 4 1
6th 4 1
7th 4 2
8th 4 2
9th 5 2
10th 5 2
11th 5 2
12th 5 2
13th 5 3
14th 5 3
15th 6 3
16th 6 3
17th 6 3
18th 6 3
19th 6 4
20th 6 4

Half warlock[edit]

If a classes has half of a normal warlock spell progress, it is a half warlock. It only takes 5 levels to feel the real effect of Everyday spell caster (50% more spells). It peaks at 250% more spells at 19th level.

Half warlock
Lvl. Spell slots Slot level
1st - -
2nd 1 1
3rd 2 1
4th 2 1
5th 3 1
6th 3 1
7th 3 1
8th 3 1
9th 4 1
10th 4 1
11th 4 1
12th 4 1
13th 4 2
14th 4 2
15th 4 2
16th 4 2
17th 5 2
18th 5 2
19th 5 2
20th 5 2

Third warlock[edit]

If a classes has third of a normal warlock spell progress (like Profane Soul Blood hunter from D&D beyond), it is a third warlock. It only takes 7 levels to feel the real effect of Everyday spell caster (50% more spells). It peaks at double of spells at 19th level.

short rest spell caster (warlock)
Lvl. Spell slots Slot level
1st - -
2nd - -
3rd 1 1
4th 2 1
5th 2 1
6th 2 1
7th 3 1
8th 3 1
9th 3 1
10th 3 1
11th 3 1
12th 3 1
13th 4 1
14th 4 1
15th 4 1
16th 4 1
17th 4 1
18th 4 1
19th 4 2
20th 4 2

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