Equipment Compendium (Stormforge Supplement)
From D&D Wiki
The place to find items unique to the Stormforge world.
OD&D[edit]
A work in progress
Shocking Rod[edit]
The Shocking Rod is the preferred weapon of many prison guards, especially in less civilized kingdoms.
Amulet of Whispers[edit]
Creation of this item is a closely guarded secret of the followers of the goddesses, Sissthus and Anesthia.
Ring of Elemental Mastery[edit]
Currently there are only four of these rings and each is well guarded.
True Death[edit]
The Assassins Guild in Kadishmar is the primary user of True Death poison.
The Banshee's Fate[edit]
The Banshee's Fate is a holy relic of Anesthia, Goddess of Death, Keeper of Secrets. As an ancient weapon from the fourth age, it is given to a chosen follower of Anesthia to aid the fight against the enemies of the Faithful. The Banshee's Fate is a unique weapon which, when obtained, is level 8. To increase the magic of the item requires the use of a Create Magic Item ritual and the expense of residuum equaling the gold piece value shown above. Currently the Skullwarden, Riardon of Shi'ar wields the Level 18 version of this weapon.
2nd Edition Equipment[edit]
A work in progress
Shocking Rod[edit]
The Shocking Rod is the preferred weapon of many prison guards, especially in less civilized kingdoms.
Amulet of Whispers[edit]
Creation of this item is a closely guarded secret of the followers of the goddesses, Sissthus and Anesthia.
Ring of Elemental Mastery[edit]
Currently there are only four of these rings and each is well guarded.
True Death[edit]
The Assassins Guild in Kadishmar is the primary user of True Death poison.
The Banshee's Fate[edit]
The Banshee's Fate is a holy relic of Anesthia, Goddess of Death, Keeper of Secrets. As an ancient weapon from the fourth age, it is given to a chosen follower of Anesthia to aid the fight against the enemies of the Faithful. The Banshee's Fate is a unique weapon which, when obtained, is level 8. To increase the magic of the item requires the use of a Create Magic Item ritual and the expense of residuum equaling the gold piece value shown above. Currently the Skullwarden, Riardon of Shi'ar wields the Level 18 version of this weapon.
3.5 Edition Equipment[edit]
A work in progress
Shocking Rod[edit]
The Shocking Rod is the preferred weapon of many prison guards, especially in less civilized kingdoms.
Amulet of Whispers[edit]
Creation of this item is a closely guarded secret of the followers of the goddesses, Sissthus and Anesthia.
Ring of Elemental Mastery[edit]
Currently there are only four of these rings and each is well guarded.
True Death[edit]
The Assassins Guild in Kadishmar is the primary user of True Death poison.
The Banshee's Fate[edit]
The Banshee's Fate is a holy relic of Anesthia, Goddess of Death, Keeper of Secrets. As an ancient weapon from the fourth age, it is given to a chosen follower of Anesthia to aid the fight against the enemies of the Faithful. The Banshee's Fate is a unique weapon which, when obtained, is level 8. To increase the magic of the item requires the use of a Create Magic Item ritual and the expense of residuum equaling the gold piece value shown above. Currently the Skullwarden, Riardon of Shi'ar wields the Level 18 version of this weapon.
Pathfinder Equipment[edit]
A work in progress
Shocking Rod[edit]
The Shocking Rod is the preferred weapon of many prison guards, especially in less civilized kingdoms.
Amulet of Whispers[edit]
Creation of this item is a closely guarded secret of the followers of the goddesses, Sissthus and Anesthia.
Ring of Elemental Mastery[edit]
Currently there are only four of these rings and each is well guarded.
True Death[edit]
The Assassins Guild in Kadishmar is the primary user of True Death poison.
The Banshee's Fate[edit]
The Banshee's Fate is a holy relic of Anesthia, Goddess of Death, Keeper of Secrets. As an ancient weapon from the fourth age, it is given to a chosen follower of Anesthia to aid the fight against the enemies of the Faithful. The Banshee's Fate is a unique weapon which, when obtained, is level 8. To increase the magic of the item requires the use of a Create Magic Item ritual and the expense of residuum equaling the gold piece value shown above. Currently the Skullwarden, Riardon of Shi'ar wields the Level 18 version of this weapon.
4th Edition Equipment[edit]
The Shocking Rod is the preferred weapon of many prison guards, especially in less civilized kingdoms.
Amulet of Whispers (4e Equipment)
Creation of this item is a closely guarded secret of the followers of the goddesses, Sissthus and Anesthia.
Ring of Elemental Mastery (4e Equipment)
Currently there are only four of these rings and each is well guarded.
The Assassins Guild in Kadishmar is the primary user of True Death poison.
The Banshee's Fate (4e Equipment)
The Banshee's Fate is a holy relic of Anesthia, Goddess of Death, Keeper of Secrets. As an ancient weapon from the fourth age, it is given to a chosen follower of Anesthia to aid the fight against the enemies of the Faithful. The Banshee's Fate is a unique weapon which, when obtained, is level 8. To increase the magic of the item requires the use of a Create Magic Item ritual and the expense of residuum equaling the gold piece value shown above. Currently the Skullwarden, Riardon of Shi'ar wields the Level 18 version of this weapon.
5th Edition Equipment[edit]
A work in progress
Shocking Rod[edit]
The Shocking Rod is the preferred weapon of many prison guards, especially in less civilized kingdoms.
Amulet of Whispers[edit]
Creation of this item is a closely guarded secret of the followers of the goddesses, Sissthus and Anesthia.
Ring of Elemental Mastery[edit]
Currently there are only four of these rings and each is well guarded.
True Death[edit]
The Assassins Guild in Kadishmar is the primary user of True Death poison.
The Banshee's Fate[edit]
The Banshee's Fate is a holy relic of Anesthia, Goddess of Death, Keeper of Secrets. As an ancient weapon from the fourth age, it is given to a chosen follower of Anesthia to aid the fight against the enemies of the Faithful. The Banshee's Fate is a unique weapon which, when obtained, is level 8. To increase the magic of the item requires the use of a Create Magic Item ritual and the expense of residuum equaling the gold piece value shown above. Currently the Skullwarden, Riardon of Shi'ar wields the Level 18 version of this weapon.