Energy Drain, Variant (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Energy Drain
1st-level Necromancy
Casting time: 1 reaction
Range: 10 feet, self
Components: S
Duration: Instantaneous

As a reaction, At the cost of a 1st level spell slot your palm expels and negate the damage from an attack that deals magical and non-magical elemental damage types. you can then chose to either attack or absorb the energy.

  • Attack: You make a melee spell attack at a target of your choice within 10ft of you, on a hit you deals 1d6 of the damage type you negated.
  • Absorb: You regain expended spell slots that have a combined level that is equal to or less than half your warlock level (rounded up), and none of the slots can be 6th level or higher.
1.00
(one vote)

Back to Main Page5e HomebrewSpellsWarlock