Emotional Damage (5e Feat)

From D&D Wiki
Jump to navigation Jump to search


Prerequisites: Have the vicious mockery spell

When casting vicious mockery, roll a d100. If you roll a 4 multiplied by the damage rolled, the target will gain 1 point of Emotional Damage (this does not affect HP) and if they gain 15 points of Emotional Damage they will get depression and leave. They'll return after therapy to fight you again. If they gain 15 points of Emotional Damage a total of 15 times they will never show up again due to usually ambiguous reasons. You can also choose to do this when rolling for persuasion, deception, or intimidation.

0.00
(0 votes)

Back to Main Page5e HomebrewFeats

Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.