Elves, High, 2nd Variant (3.5e Race)
This is a variant for the race of High Elves that appears in the 3.5 PHB.
High Elves[edit]
The High Elves are a manifestation of the ultimate expression of the Elven race. While retaining his delicate complexion, his mental attributes go beyond those of their "younger brothers". They are a race that has been devoted to studying the arcane magic, learning to master their secrets.
Personality[edit]
Pride, altruistic and wise, the High Elves also have a joyous and festive spirit, so they are called by the other races "the good folk". Becoming physically mature by the age of 25 and, despite his intellectual superiority, emotionally mature at around 125; they are also famously long-lived, capable of remain eternally youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races; however, their natural detachment is seen by some as introversion or xenophobia.
Physical Description[edit]
Slightly taller than the average human, are also noticeably more slender and graceful, averaging between 5 1/2 to 6 1/2 feet and 95 to 135 pounds. They skinned, and his hair can have various colors. His eyes are usually clear and thin and have long pointed ears. Males are slightly more muscular on average, and females are slightly shorter, and neither sex grows facial hair. Their features in general may be described as more angular and defined; including long, pointed ears and wide, almond-shaped eyes. Most elves have fair skin and dark hair, though this is no more true of all elves than it is of humans. They have a reputation for careful grooming, more so than perhaps any other race. This frequently extends to their clothing, which is luxurious and well-kept, though not to the point of impracticality.
Relations[edit]
High Elves prefer to keep at bay with the other races, but maintained good relations with them, especially in terms of trade. However, they have a old grudge against Orcs and Drow, races which carry a eternal dispute.
Alignment[edit]
Normally Chaotic Good. High Elves have a free spirit and tend to be emotional, but are beings dedicated to the good side.
Lands[edit]
They live in deep forests or highest mountains. Its cities and towns normally remains magically concealed to the non-elven races.
Religion[edit]
The High Elves worship the gods of Seldarine.
Language[edit]
High Elves speak elven (ancient and normal) and common (old and normal). They also learn as many other languages as possible.
Racial Traits[edit]
- Ability Score Modifiers: High Elves are mentally superior, but their delicate complexion makes them somewhat fragile. They gain +2 Dexterity, -2 Constitution, +2 Intelligence, and +2 Charisma.
- Type: Elves are Humanoid with the Elf Subtype.
- Medium: As Medium creatures, high elves have no special bonuses or penalties due to their size.
- Base Speed: High elves have a base land speed of 30 feet.
- The Firstborn: Elves are immortal, and thus cannot die by aging or suffer from diseases.
- Elven Immunities: Elves are immune to magic sleep effects, and gain a +2 racial bonus on saving throws against spells and spell-like abilities.
- Spell Resistance: Elves possess Spell resistance (SR) equal to 11 + class levels.
- Low-Light Vision: A high elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
- Keen Senses: +2 racial bonus on Listen, Search, and Spot checks. A high elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
- Weapon Proficiency: High elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
- Spell-Like Abilities: High Elves can use the following spell-like abilities once per day: mage hand, sleep, faerie fire. Caster level equals the high elf’s class levels.
- Automatic Languages: Common (old and normal) and Elven (ancient and normal).
- Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
- Favored Class: Wizard or Sorcerer. The player must choose who will be his favorite class during the character's creation. The decision cannot be changed. A multiclass high elf’s wizard or sorcerer class does not count when determining whether she takes an experience point penalty for multiclassing.
- Level Adjustment: +1
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
110 years | +4d6 | +6d6 | +10d6 |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 6’ 0” | +2d6 | 85 lb. | × (1d6) lb. |
Female | 5’ 5” | +2d6 | 80 lb. | × (1d6) lb. |
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