SRD:Composite Shortbow
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This material is published under the OGL 1.0a. |
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Size | Cost1 | Damage | Weight1 | hp | |||||||
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Fine | * | 1 | * | 1 | |||||||
Diminutive | * | 1d2 | * | 1 | |||||||
Tiny | * | 1d3 | * | 1 | |||||||
Small | 75 gp | 1d4 | 1 lb. | 2 | |||||||
Medium | 75 gp | 1d6 | 2 lb. | 5 | |||||||
Large | 150 gp | 1d8 | 4 lb. | 10 | |||||||
Huge | * | 2d6 | * | 20 | |||||||
Gargantuan | * | 3d6 | * | 40 | |||||||
Colossal | * | 4d6 | * | 80 | |||||||
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Description
You need at least two hands to use a bow, regardless of its size. You can use a composite shortbow while mounted. All composite bows are made with a particular strength rating (that is, each requires a minimum Strength modifier to use with proficiency). If your Strength bonus is lower than the strength rating of the composite bow, you can’t effectively use it, so you take a –2 penalty on attacks with it. The default composite shortbow requires a Strength modifier of +0 or higher to use with proficiency. A composite shortbow can be made with a high strength rating to take advantage of an above-average Strength score; this feature allows you to add your Strength bonus to damage, up to the maximum bonus indicated for the bow. Each point of Strength bonus granted by the bow adds 75 gp to its cost.
For purposes of weapon proficiency and similar feats, a composite shortbow is treated as if it were a shortbow.
Enhancements
Material | Average | Masterwork1 | Hardness | hp | Special |
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Wood | 75 gp | 375 gp | 5 | 5 | — |
Adamantine | — | n/a | n/a | n/a | — |
Deep Crystal | — | 1,075 gp | 10 | 15 | Psionic |
Mundane Crystal | — | 375 gp | 8 | 12 | No rusting, not metal |
Darkwood | — | 395 gp | 5 | 5 | 1/2 weight |
Iron, Cold | n/a | n/a | n/a | n/a | — |
Mithral | — | n/a | n/a | n/a | — |
Silver, Alchemical | n/a | n/a | n/a | n/a | — |
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Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
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+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6 | +72,000 gp3 | +12 | +60 |
+7 | +98,000 gp3 | +14 | +70 |
+8 | +128,000 gp3 | +16 | +80 |
+9 | +162,000 gp3 | +18 | +90 |
+10 | +200,000 gp3 | +20 | +100 |
+11 or more | + bonus squared × 20,000 gp |
+ enhancement bonus × 2 | + enhancement bonus × 10 |
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See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons