Elf, Wild (4e Racial Trait Variant)

From D&D Wiki

Jump to: navigation, search

Wild Elves[edit]

A savage, brutal race of the deep forests, deadly in combat.

Race: Elf

  • Ability Scores
  • Skills: +2 Perception
  • Elven Weapon Proficiency
New Traits
  • Ability Scores: +2 Dexterity; +2 Strength or +2 Charisma
  • Skills: +2 Athletics
  • Elven Weapon Proficiency: You gain proficiency with the spear, longspear and longbow.

Wild elves are a wild untamed race. They have a strong love of combat, and those unfortunate enough to find themselves locked in combat with a wild elf rarely escape unscathed.

Wild elves are very similar in appearance to elves. However, they are taller and more heavily built, and they have a rough edge to their voice and appearance. Unlike elves, wild elves are not graceful in the slightest, though they are by no means clumsy.

Wild elves often act more like half-orcs than elves. They are up-front, and like half-orcs, they rarely care about others emotions. They enjoy simple pleasures such as racing, wrestling, and eating. They have a strong love of combat and often go looking for a fight; therefore, they usually act without ever thinking. they often rely on their instincts, more so than their wits. They have different views of different races. they dislike the 'little ones,' dwarves, gnomes, and halflings. They also often show disfavor towards Eladrin, seeing them as cowards. They don't understand the dragonborn concept of honor, and rarely think much of dragon born. Wild elves get along very well with humans, half-elves, minotaurs, elves, goliaths, and shifters. Surprisingly, they get along well with half-orcs.

Wild elf Characteristics: Brave, excitable, primitive, savage, straightforward, strong, tough, wild

Male Names: Arithor, Aselius, Kyor, Narin, Nerek, Norrin, Syaeth, Thendar, Thengal

Female Names: Deviana, Gruga, Mynara, Neryss, Selisia, Siiva, Theyana, Zianaa

Wild Elf Adventurers[edit]

Three sample wild elf adventurers are described below.

Arithor is a wild elf fighter, born and raised in an island forest. He found a boat that had washed up on shore, and he road it to the mainland. Since then, he has been constantly exploring, wondering what the world has in store fo him.

Theyana is a savage barbarian. Her father was slain by orcs, and she mecilessly hunts the savages, swearing revenge. Eventually she found an adventuring group to help her efforts. Now she slays monsters of all sorts.

Nerek is a ranger, trained to kill swiftly and effectively. He is lethal in combat, using every trick he knows to survive. He has fallen in with group of adventurers, and his skills have proved quite valuable.

Back to Main Page4e HomebrewCharacter OptionsRacial Trait Variants

Home of user-generated,
homebrew pages!