Elemental Maelstrom (5e Spell)

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Elemental Maelstrom
5th-level Evocation
Casting time: 1 Action
Range: 160 feet
Components: V, S, M (a tiny glass sphere, sulfur, powdered amber, and an adder’s stomach)
Duration: Instantaneous

You hurl a sphere of crackling elemental energy that blossoms into a storm of energy at a point within range. Each creature within a 20-foot radius of that point must make a Dexterity saving throw, taking 2d6 acid plus 2d6 cold plus 2d6 fire plus 2d6 lightning damage on a failed save, or half as much damage on a success.

At Higher Levels. When you cast this spell with a spell slot of 6th level or higher, the spell deals an additional 1d6 acid, cold, fire, or lightning and an additional 1d6 acid, cold, fire, or lightning damage for each slot level above 6th. The two elements you choose for each slot level cannot be the same.


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