Elemental HERO Bubbleman (5e Creature)
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Elemental HERO Bubbleman[edit]
Medium humanoid (any race), lawful good Armor Class 12
Saving Throws Con +6, Int +5 Bubble Illusion. When Bubbleman reduces a creature to 0 hit points he regains 1 expended spell slot, but can only use that spell slot on an illusion spell. Bubble Shuffle. Bubbleman vanishes in a swirling mass of bubbles, then reappears in a different location within 30 ft., this feature can be used up to 3 times per long rest. E - Emergency Call. When Bubbleman is reduced to half hit points or lower his suit sends out a signal for help, another elemental hero appears in 1d6 turns and acts as an ally to bubbleman. Polymerization. Bubbleman is capable of fusion with his fellow heroes, the Fusions of "Bubbleman" seem to have access to his suit's arsenal. "Elemental HERO Bubbleman" combines with: "Elemental HERO Clayman" into "Elemental HERO Mudballman". "Elemental HERO Avian" and "Elemental HERO Sparkman" into "Elemental HERO Tempest". "Elemental HERO Burstinatrix" into "Elemental HERO Steam Healer". "Elemental HERO Avian" into "Elemental HERO Mariner". "Elemental HERO Avian", "Elemental HERO Burstinatrix", and "Elemental HERO Clayman" into "Elemental HERO Electrum". Spellcasting. Bubbleman is an 8th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He knows the following artificer spells: Cantrips (at-will): dancing lights, ray of frost ACTIONSExtra Attack. Bubbleman makes two attacks with his bubble launcher, bubble rod, or bubble blaster a turn. Bubble Launcher. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage, plus 8 (2d8) cold damage. The bubble launcher can also be used as a ranged weapon attack with a rang of 90 ft. but only does the cold damage. Bubble Rod. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning plus 4 (1d8) cold damage. The bubble rod can be used as an arcane focus for Artificer spells, if a spell cast using the bubble rod does cold damage, it deals an additional 1d8 cold damage. Bubble Blaster. Ranged Weapon Attack: +3 to hit, reach 120 ft., one target Hit: 15 (3d8+3) cold damage, and if the target is a large or smaller creature it is pushed back 5 ft.
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The only one amongst the original Elemental HEROES without innate powers of his own, Bubbleman makes up for that with his high tech Bubble Suit and assorted Bubble Gadgets. |
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