Eagle Companion (TOWW)
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Eagle Companion[edit]
Size: Small creature.
Alignment: Unaligned.
Hit Die: 1d6.
Ability Scores
Str 8, Dex 15, Con 10, Int 5, Wis 14, Cha 7
Skills
Acrobatics (Dex), Athletics (Str), Intimidate (Cha), Perception (Wis).
Level | Base Attack Bonus |
Defense Bonus |
Fort Save |
Ref Save |
Will Save |
Special |
---|---|---|---|---|---|---|
1st | +1 | +0 | +0 | +1 | +0 | Eagle Vision |
2nd | +1 | +0 | +0 | +1 | +0 | |
3rd | +2 | +0 | +1 | +2 | +0 | |
4th | +2 | +0 | +1 | +2 | +0 | |
5th | +3 | +0 | +1 | +3 | +0 | Topple |
6th | +3 | +0 | +2 | +3 | +1 | |
7th | +4 | +1 | +2 | +3 | +1 | |
8th | +4 | +1 | +2 | +3 | +1 | |
9th | +5 | +1 | +3 | +4 | +2 | Scout |
10th | +5 | +1 | +3 | +4 | +2 | |
11th | +6/+1 | +1 | +3 | +4 | +2 | |
12th | +6/+1 | +1 | +4 | +5 | +2 | |
13th | +7/+2 | +1 | +4 | +5 | +2 | Animal Companion Ability |
14th | +7/+2 | +1 | +4 | +5 | +2 | |
15th | +8/+3 | +2 | +4 | +5 | +3 | |
16th | +8/+3 | +2 | +4 | +5 | +3 | |
17th | +9/+4 | +2 | +4 | +6 | +3 | Animal Companion Ability |
18th | +9/+4 | +2 | +5 | +7 | +3 | |
19th | +10/+5 | +2 | +5 | +7 | +3 | |
20th | +10/+5 | +2 | +5 | +7 | +3 |
Combat[edit]
Natural Weapons
Talons: An eagle adds its Dexterity modifier instead of its Strength modifier to its attack rolls with talons. Deals 1d4 slashing damage.
Full Attack: An eagle makes two attacks with its talons (1d4 slashing damage), and one bite (1d4 piercing damage).
Abilities[edit]
Eagle Vision
Eagles have incredibly powerful vision, and gain a +8 to all sight related perception checks. Eagles can see 4 times as far as the average person when it comes to making a perception check.
Topple
An eagle can spend a full round climbing into the sky, and choosing a target. On its next turn, it dives down towards it target, and grabs it by the neck, slamming it into the ground, dealing 1d8 points of bludgeoning damage plus 1d4 points of slashing damage. If there is any friendly character engaged in melee combat with the eagles target, it is considered to be flanking with that character when its attack roll is made. On a successful hit, the target must make a reflex saving throw or be knocked prone. If the target is knocked prone, the eagle can then choose to either take off immediately, or attempt to grapple its target. If successful, the target is kept prone.
Scout
The hunter can send her eagle companion to scout an area, where it will gather information about terrain, resources, and enemies that it finds. How far the hunter sends her eagle out determines how long it will take, and how much information will be learned. Upon the eagle's return, the hunter rolls handle animal to interpret the information learned by her companion.
If the eagle is surveying one of the hunter's favored terrain types, it gets the same bonuses to perception.
DC | Terrain | Resources | Enemies |
---|---|---|---|
15 | You have a rough idea of the terrain ahead of you and how to navigate through it without needing to roll for survival. | You are 75% sure that you know what basic resources are in the area. | You can tell if there is activity from creatures, but nothing more. |
30 | You know the rough location of standout features in the area, and are very well versed in the layout of the landscape. | You know where all basic resources are in the area, and have a 50% chance of knowing where a few valuable resources might be, if any. | You know the rough location of potentially dangerous creatures. |
45 | You have a complete mental map created of the area surveyed by your companion, including any specific land or structural features. | You know the location of any valuable and basic resources in the surveyed area. | You know the amount of enemies in an area, what type of creature they are, and what supplies they have with them, if any. |
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