Dust Heap (5e Creature)
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Dust Heap[edit]
Small elemental, unaligned Armor Class 13 (natural armor)
Damage Immunities poison, psychic Amorphous. The dust heap can move through or occupy a space as narrow as 2 inches without squeezing, and can squeeze through a space 1/3 or an inch wide. ACTIONSSlam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage and the target must succeed on a DC 14 Constitution saving throw or be poisoned until the start of the dust heap's next turn. Dust Swirl (Recharge 5-6). The pile of dust swirls around and around. Each creature within 10 feet of it must succeed on a DC 14 Constitution saving throw or take 3 (1d6) poison damage, 3 (1d6) bludgeoning damage, and be blinded and poisoned until the end of the dust heap's next turn.
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A cursed, somewhat poisonous heap of dust that kills. Elemental Nature. A dust heap doesn't require air, food, drink, or sleep. |
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