Drinking, Variant (5e Variant Rule)

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Design Note: This variant rule is meant to be used alongside One D&D-style exhaustion. It can be used independently, but doing so will cause alcohol to be slightly more debilitating and less useful than intended.

Drinking[edit]

A creature may consume a drink as an action. Upon consuming a single alcoholic drink (i.e. a single mug of beer, a single glass of wine, a single shot of spirits), the creature must succeed a DC 15 Constitution saving throw or gain a number of levels of drunkenness dependent on the drink.

Levels of drunkenness function identically to levels of exhaustion, but a creature only suffers the effects of whichever is higher. While a creature has a number of levels of drunkenness greater than their Intelligence modifier + 1 (minimum 2), they only suffer levels of drunkenness unless their levels of exhaustion would cause them to be unconscious or dead.

At the end of each hour, a creature loses 1 level of drunkenness.

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