Tiny undead, any alignment
Armor Class 14 (natural armor)
Hit Points 24 (7d4 + 7)
Speed 0 ft., fly 30 ft.
Condition Immunities prone
Senses darkvision 60 ft., passive Perception 11
Languages the languages it knew in life
Challenge 1/4 (50 XP)
Pack Tactics. The dreepy has advantage on an attack roll against a creature if at least one of the dreepy's allies is within 5 feet of the creature and the ally isn't incapacitated.
Clear Body. The dreepy is immune to any effect that would cause it to gain disadvantage on attack rolls, ability checks, or saving throws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
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