Dreaming Chemist (5e Feat)
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Dreaming Chemist
- Increase your Intelligence, Wisdom or Charisma score by 1, to a maximum of 20.
- When creating a potion, you may choose to make the potion administrable via contact, drunk, ingested or breathed.
if the potion was not created by the user of this feat, the user can spend 5sp / 15sp /45sp / 135sp / 405sp depending on the rarity of the potion to buy materials and add this effect. Unwilling creatures may make a DC 13 dex saving throw to avoid the potion effect. It may be thrown at any creature you can see within 30 ft. of you, applying the potions effects to the target creature if the potion can be administrable via contact or breathing.
If the potion is administrable via breathing: the potion effect can be transfer to an object that can absorb the content(for example a cloth to make a cloroform effect with a sleeping potion), the object can contain the effect for only a minute. If the potion is directly consumed from the flask or object containing the effect it does the complete effect. If the flask content is release into the air it creates a 5 foot cloud area around the place is released and do half the effect in every affected area.
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