Dragon Blood Origin (5e Subclass)

From D&D Wiki
Jump to navigation Jump to search

Dragon Blood Sorcerer[edit]

Sorcerer Subclass

Close Descendant of a Dragon Ancestor. Not as Uncommon as most people think, yet at the same time not very numerous. The descendant uses the power it gains from its ancestor for magic rather then physical fighting. It also gains physical attributes of its ancestor, such as claws and wings, and has a great attunement to the elemental power from the dragon type from where it draw its ancestry.

Draconic Affinity

At 1st level, choose one type of dragon to have affinity with. The chosen type influences some features you will gain from this subclass. In addition, you learn how to speak, read and write in draconic.

Type Energy
Black Acid
Blue Electricity
Green Acid
Red Fire
White Cold
Brass Fire
Bronze Electricity
Copper Acid
Gold Fire
Silver Cold
Natural Weapons

At 1st level, your body start to change, gaining draconic characteristics, as you grow long claws, teeth and a strong hide. Whenever you cast a cantrip that causes damage from the type you have affinity with, you can make an attack with a natural weapon as a bonus action.

Claws. Make a melee spell attack against a creature within 5 feet. On a hit, you cause 1d4 + your Charisma modifier slashing damage. When you use your claws as an action, you can use your bonus action to attack with them again, if both of your hands are free.
Bite Make a melee spell attack against a creature within 5 feet. On a hit, you cause 1d6 + your Charisma modifier piercing damage.
Scale. You have an natural armor equal 13 + your proficiency bonus when you are not wearing armor.
Energy Bonus

At 6th level, whenever you cause damage with a spell from the type you have affinity, or hit a creature with your claws or bite, you cause additional 1d4 damage from that type. The damage becomes 1d6 at 14th level and 1d8 at 18th level.

In addition, you can spend 1 sorcery point to cast dragon's breath on yourself, without spending spell slots. When you do so, the type is the same from the type you have affinity to.

You can spend additional sorcery points to cast this spell at a higher level, up to the level of your highest level spell slot.

Wings

At 14th level, the character grows a set of draconic wings. He may now fly at a speed equal to his normal land speed, with average maneuverability.

Dragon Reputation

At 18th level, you are known as a descendant of dragons. You have advantage on all Charisma checks made in relation to dragons. In addition, you can use your action to summon an young metallic or chromatic dragon, depending on the type you have affinity with. The dragon is friendly to you and to your allies, and will obey your commands as long as you and your allies act friendly towards it.

Once you use this ability, you can't use it again until you finish a long rest.

0.00
(0 votes)

Back to Main Page5e HomebrewCharacter OptionsSubclasses