Dragon Axe (5e Equipment)

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Weapon (Greataxe), Legendary (major) (requires attunement)

It is said that these massive greataxes were created by powerful hierophants of ore, forged from the essence of deceased ancient dragons who willingly accept becoming weapons of destruction of the opposite dragon kind. The axe blade is made of pure draconic spiritual energy, shaped into two curved wing-like blades, that constantly exudes a faint glow.

When unattuned, the blade doesn't manifest, and this looks like a simple haxe handle made of gnarled wood that seemingly grew into the shape of a handle naturally, with a dragon tooth hanging from it.

While attuned to the weapon, you can feel the will of the dragon—watchful, ancient, and hungry. This magical greataxe deals double damage to dragons of the opposite kind (chromatic vs metallic) and has all the properties of a Vorpal Sword. The axe also sheds a dim light in a 5-foot radius around itself.

Breath of the Dragon. You can use an action to exhale a destructive breath in a 60-foot cone or a 90-foot-long, 10-foot-wide line (your choice, depending on the dragon type bound within the weapon). Each creature in the area must make a DC 21 Dexterity or Constitution saving throw (as appropriate for the dragon’s type), taking 15d6 damage on a failed save, or half as much damage on a successful one. The damage type corresponds to the dragon’s type (e.g., fire for red, cold for silver). You can use this property three times, and regain the ability to do so daily after each dawn.

Dragon Hide.You gain immunity to the damage type associated with the dragon bound to the weapon.

Strength of the Dragon. Your Strength score increases by 2, to a maximum of 30.

Frightful Presence. You can use an action to exude an aura of terrifying draconic power. Each creature of your choice within 120 feet of you that can see or hear you must succeed on a DC 21 Wisdom saving throw or be frightened of you for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once a creature succeeds on the saving throw or the effect ends for it, the creature is immune to this feature for the next 24 hours. You can use this property three times, and regain the ability to do so daily after each dawn.

Random Properties

The axe has additional properties based on the nature of the bound dragon:

  • Chromatic (Evil):
  • 2 minor beneficial properties
  • 1 major beneficial property
  • 1 major detrimental property
  • Metallic (Good):
  • 2 minor beneficial properties
  • 1 major beneficial property
  • 1 minor detrimental property


Sentience. Dragon Axe is a sentient lawful neutral (metallic) or chaotic evil (chromatic) weapon with an Intelligence of 16, a Wisdom of 20, and a Charisma of 20. It has truesight out to a range of 120 feet and can communicate telepathically with its wielder. The weapon speaks, reads, and understands Draconic.
Personality. The weapon’s personality reflects the nature of the dragon bound within. A chromatic dragon's spirit is prideful, wrathful, and manipulative. A metallic dragon’s spirit is wise, just, and protective. The weapon seeks to impose its ideals on the wielder and may challenge them if their goals conflict.

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