Dragon's Stolen Breath (5e Spell)
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8th-level Evocation | |
Casting time: | 1 action |
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Range: | Self (Cone or Line; See Below) |
Components: | V |
Duration: | Instantaneous |
You exhale powerful magical energy, the signature breath of a dragon whom you have slain. This spell's effect depends upon the type of dragon. Each of the following count as different spells, but all are listed here as they are similar in nature.
Amethyst Dragon's Gravity Breath. You unleash a swathe of gravitational energy upon a 60-foot cone. Each creature in the cone must make a Strength saving throw, taking 10d8 force damage and having its speed reduced to 0 until the start of your next turn on a failed save, or taking half as much damage and not having its speed reduced on a success.
Crystal Dragon's Positive Breath. You exhale raw positive energy in a 60-foot cone. Each creature in the cone must make a Constitution saving throw, taking 9d8 radiant damage on a failed save, or half as much on a success. You also gain 15 temporary hit points from the positive energy flow.
Deep Dragon's Nightmare Breath. You exhale a cloud of spores in a 90-foot cone. Each creature in the cone must make a Wisdom saving throw, taking 9d10 psychic damage and becoming frightened of you for 1 minute on a failed save, or taking half as much damage and not becoming frightened on a success. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Emerald Dragon's Psychic Breath. You exhale a wave of disorienting psychic energy upon a 60-foot cone. Each creature in the cone must make an Intelligence saving throw, taking half damage on a success. On a failed save, a creature takes 12d6 psychic damage and subtracts 1d6 from any attack roll or ability check it makes until the end of its next turn.
Moonstone Dragon's Moonlight Breath. You exhale a beam of moonlight in a 90-foot line, 10 feet wide. Each creature in the line must make a Dexterity saving throw, taking 9d10 radiant damage on a failed save, or half as much on a success.
Sapphire Dragon's Sonic Breath. You exhale a pulse of nigh-inaudible high-pitched sound in a 60-foot cone. Each creature in the cone must make a Constitution saving throw, taking 8d10 thunder damage and becoming incapacitated on a failed save, or taking half as much and not becoming incapacitated on a success.
Topaz Dragon's Negative Breath. You exhale raw negative energy in a 60-foot cone. Each creature in the cone must make a Constitution saving throw, taking half damage on a success. On a failed save, a creature takes 10d6 necrotic damage, and is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and its Strength-based weapon attacks deal half damage.
White Dragon's Frost Breath. You exhale frost in a 60-foot cone. Each creature in the cone must make a Constitution saving throw, taking 12d8 cold damage on a failed save, or half as much on a success.