Draconic Heritage Trickster (3.5e Prestige Class)
From D&D Wiki
|This material is published under the OGL|
Draconic Heritage Trickster
Hit Die: d4.
To qualify to become a draconic heritage trickster, a character must fulfill all of the following criteria.
- Feats: Draconic Heritage plus any two Draconic Feats
- Skills: 7 ranks in any two Draconic Heratige skills Hide, Knowledge (Any), Move Silently, Intimidate, Balance, Gather Information, Survival, Heal, Disguise.
- Spells: Ability to cast at least one arcane spell of 3rd level or higher.
- Special: Sneak attack +2d6.
The draconic heritage trickster’s class skills (and the key ability for each skill) are Balance (Dex), Hide (Dex), Knowledge (all skills taken individually) (Int), Listen (Wis), Move Silently (Dex), Intimidate (Cha), Balance (Dex), Gather Information (Cha), Survival (Wis), Heal (Wis), Disguise (Cha).
Skill Points at Each Level: 4 + Int modifier.
|Special||Spells per Day|
|1st||+0||+0||+2||+2||Draconic Heritage Skill||+1 level of existing class|
|2nd||+1||+0||+3||+3||Sneak attack +1d6||+1 level of existing class|
|3rd||+1||+1||+3||+3||Impromptu sneak attack 1/day||+1 level of existing class|
|4th||+2||+1||+4||+4||Sneak attack +2d6||+1 level of existing class|
|5th||+2||+1||+4||+4||Draconic Heritage Skill||+1 level of existing class|
|6th||+3||+2||+5||+5||Sneak attack +3d6||+1 level of existing class|
|7th||+3||+2||+5||+5||Impromptu sneak attack 2/day||+1 level of existing class|
|8th||+4||+2||+6||+6||Sneak attack +4d6||+1 level of existing class|
|9th||+4||+3||+6||+6||Draconic Heritage Skill||+1 level of existing class|
|10th||+5||+3||+7||+7||Sneak attack +5d6||+1 level of existing class|
Weapon and Armor Proficiency: Draconic heritage tricksters gain no proficiency with any weapon or armor.
Spells per Day: When a new draconic heritage trickster level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming a draconic heratige trickster, he must decide to which class he adds the new level for purposes of determining spells per day.
Draconic Heritage Skill: A draconic heritage trickster can access the knowledge of his draconic ancestors. At first level a draconic heritage trickster can choose one draconic heritage skill, Hide, Knowledge (Any), Move Silently, Intimidate, Balance, Gather Information, Survival, Heal or Disguise to gain bonus ranks equivalent to the number of draconic heritage feats he possesses. The draconic heritage may choose an additional skill upon attaining 5th and 9th level. Ranks gained do not stack with other skill ranks attained via draconic feats such as draconic knowledge or draconic senses (Dragon Magic OEF) and the draconic heritage sorcerer must have at least 1 rank in the skill selected. Ranks gained in this fashion count towards synergy bonuses.
Sneak Attack: This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). If a draconic heritage trickster gets a sneak attack bonus from another source the bonuses on damage stack.
Impromptu Sneak Attack: Beginning at 3rd level, once per day a draconic heritage trickster can declare one melee or ranged attack he makes to be a sneak attack (the target can be no more than 30 feet distant if the impromptu sneak attack is a ranged attack). The target of an impromptu sneak attack loses any Dexterity bonus to AC, but only against that attack. The power can be used against any target, but creatures that are not subject to critical hits take no extra damage (though they still lose any Dexterity bonus to AC against the attack).
At 7th level, a draconic heritage trickster can use this ability twice per day.
EPIC DRACONIC HERITAGE TRICKSTER
Hit Die: d4
Skill Points at Each Additional Level: 4 + Int modifier
Spells: The epic draconic heritage trickster’s caster level increases by 1 per level gained above 10th. The epic draconic heritage trickster continues to gain new spells per day (and spells known, if applicable) at each new level, up to the maximum spells per day and spells known of the arcane spellcasting class to which the draconic heritage trickster belonged before adding the prestige class.
Sneak Attack: The epic draconic heritage trickster’s sneak attack damage increases by +1d6 every 2 levels above 10th.
Impromptu Sneak Attack: The draconic heritage trickster may use this ability one additional time per day for every 4 levels above 7th.
Draconic Heritage Skill: The draconic heritage trickster may choose another skill from the list of draconic heritage skills for every 3 levels above 9th.
Table: Epic Draconinc Heratige Trickster
|11th||Impromptu sneak attack 3/day|
|12th||Sneak attack +6d6|
|13th||Draconic Heritage Skill|
|14th||Sneak attack +7d6|
|15th||Impromptu sneak attack 4/day|
|16th||Sneak attack +8d6|
|17th||Draconic Heritage Skill|
|18th||Sneak attack +9d6|
|19th||Draconic Heritage Skill|
|20th||Sneak attack +10d6|