Double Fanged Ring (5e Equipment)

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Ring, rare (requires attunement)

This ring has 5 charges and regains all expended charges daily at dawn. Whenever you hit an enemy with a weapon attack, you may expend a charge to force the target to make a DC 15 Constitution saving throw or take 4d6 poison damage. If you spend the last charge, roll a d4. On the roll of 1, the ring disintegrates into a cloud of poisonous gas 5 feet in diameter. Each creature that enters or starts their turn in the cloud is poisoned for 1d4 hours.

Curse. When a creature makes a successful saving throw against this ring's effect, you take 4d6 poison damage.

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