DogDay (5e Creature)
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DogDay[edit]
Medium monstrosity, lawful good Armor Class 13
Saving Throws Con +11, Cha +6 Possessed Manor. In The story, when he gets possessed, his CR becomes 12 ( XP) ACTIONSSmiling Critter (possessed only). he releases 3 Smiling Critters to attack a player Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 19 (4d8 + 3) slashing damage. Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 3) piercing damage.
LEGENDARY ACTIONSThe DogDay can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The DogDay regains spent legendary actions at the start of its turn. Jumpscare (Costs 3 Actions). If DogDay is hidden and is 5 ft away from a creature, DogDay reveals herself and screams at the target. the target must make a dc 16 constitution saving throw or drop to 0 HP. If the target succeeds the save, Dog takes 1d12 Necrotic damage. |
The Bigger Bodies version of DogDay takes on a ragged, monstrous appearance. Completely bisected at the waist, all that remains of DogDay is a thin dilapidated torso stained with blood and held together with a tan leather belt likely to keep the remains of his innards from falling out. He has large black stitches connecting both arms to his body which end in two massive human-like hands, and like CatNap, his black pupils have white irises. Also like CatNap, he possesses large black sockets with no discernable eyes (until possessed by Mini Smiling Critters), and a large gaping mouth with no semblance of teeth. |
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