Divine Magics (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.


Divine Magics
Universal
Level: Tarot 6
Components: V, F
Casting time: 10 minutes
Range: Personal
Target: Self
Duration: 1 hour/level
Saving Throw: None
Spell Resistance: Yes (Harmless)


The caster is able to cast a divine spell of 6th level or lower.

This spell grants the caster the ability to cast a single divine magic spell. While divine magics endures, the caster can cast one divine spell of 6th level or lower. The spell cannot be of a diametrically opposed alignment (good vs. evil, law vs. chaos) to the caster. After the divine spell is cast or the duration of the spell passes, the divine magics expires.

Arcana[edit]

This spell can only be cast using V - The Hierophant as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is {{{1}}}. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains {{{2}}} material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsTarot Mage

Home of user-generated,
homebrew pages!


Advertisements: