Divine Judgement (5e Spell)

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Divine Judgement
5th-level
Casting time: 1 action
Range: 120 feet
Components: V, S
Duration: Instantaneous

Flames wreathe one creature you can see within 120ft. The target must make a Dexterity saving throw with a DC equal to (8 + proficiency bonus + your Wisdom modifier). It takes 7d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell’s duration which is 1 minute. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 3d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can’t be extinguished through non-magical means. If damage from this spell reduces a target to 0 hit points, the target is turned to ash.

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