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Multi-classing a Druid
User:Kisame93 | Ryan B. 17:37, 15 April 2008 (MDT)
Anyone ever played a Druid, and multi'ed to another class, I would love to get some ideas for what I should multi-class to!
TK-Squared 17:44, 15 April 2008 (MDT)
Depends on what you want, really. If you want more spellcasting and abilities that tie in with your own animal companion and wildshaping, take Wizard and then go Arcane Hierophant (Races of the Wild). This grants you dual spellcasting progression, an Animal Companion that acts as a Familiar and increased Wildshape, I think. If you want to focus on hitting things hard? Barbarian or Fighter (for the feats). Rage while Wildshaping with Barbarian. How about a Tome of Blood class? Like Warblade, in order to devestate your opponents in combat or whatever with manuevers. It all depends on what you want, but Druid / Wizard/ Arcane Hierophant is a good way to go. Also taking Mystic Theurge after AH 10 will net you a Caster Level in each of about 17, if you go Druid 3 / Wizard 3 / Arcane Hierophant 10 / Mystic Theurge 4.
User:Kisame93 | Ryan B. 17:58, 15 April 2008 (MDT)
The arcane Heirophant sounds pretty cool, but I dont own the book and me not having a job(not old enough...lol ), i have to mow lawns to buy the books, does WoTC let DnD wiki post the material on this site?
TK-Squared 03:47, 16 April 2008 (MDT)
No, OGL states you're not allowed to post it. Sorry.
I'm actually running a game now that has a druid/monk character. Many of the supplements - Complete This, Complete That, Complete Theotherthing - have feats that get around the "monks can't mulitclass" rule, so I created my own: Nature's Ascetic. This feat allows characters to stack their druid and monk levels when determining monk AC bonus and open hand damage, and druid wild shape ability and animal companion bonuses (and of course allows characters to continue gaining monk levels after taking druid levels). My campaign world had a particular niche for a druid/monk combination, so I thought I'd give players the option and see how it works out. The character is still a low level, so we'll see how balanced it is as time goes on.
Sir Milo Teabag 19:51, 16 April 2008 (MDT)
I've heard and thought a lot of good things about Monk/Druid. It seems like the sort of thing that would work best with gestalt rules, though... I think FotF is a good prestige class for stuff like that. Incidentally, do you find Vow of Poverty works with this ascetic druid of yours? I think this line of character sounds interesting.
Hey there Milo,
Yeah, the druid/monk concept is pretty cool, in my opinion; I can see how the two philosophies blend in an interesting way. I'm notvery familiar with gestalt rules, so I'm curious as to why they would be especially appropriate for this combination.
I don't particularly care for the 'Vow of Poverty' rule because it seems so unbalanced. It gives huge bennies to monks (and somewhat to sorcerers and wizards) with very little penalty, and sucks for everybody else. Anyway, it couldn't apply to a druid/monk if you go by the rules (not that I'm not already bending them somewhat) as the Vow is for good characters and a druid/monk can only be lawful neutral - lawful for the monk, and incorporating neutrality for the druid. So it looks like the character is developing into someone who is first and foremost concerned with upholding what he regards as the laws of nature, without much consideration of morality. I predict aberrations and undead will definitely be this character's most hated enemies.
Vow Of Poverty is one of those things that gives massive bonuses at early levels but when the game hits level 10, they start to tail off when compared to the magic items non-VoP characters can use. By Level 15 it just isn't worth it, even for the monk.
a druid with a monk's wisdom to AC bonus is a mighty powerful tank when wild shaped, even without buffs.
TK-Squared 15:01, 1 March 2009 (MST)
Especially for the monk. For the monk, Vow of Poverty is useless because they're extremely dependant on magic items. The only character that is NOT dependant is the druid, because he loses most of the bonuses he wouldn't gain from VoP when he wildshapes.
The Warshaper prestige class (Complete Warrior) is great for both the druid and the monk; immunity to critical hits and stunning, +1 effective size to natural weapons, +4 Con and Str while transformed, and that's just the first two levels.
The usefulness of VoP depends entirely on the availability of magic/psionic items and spells/powers in your campaign. Scarce, good, abundant, bad. It's just about that simple. I might suggest one finesse; since VoP is a feat, you could use it at early levels, then unselect it with Psychic Reformation. You'd have to play catch-up, wealth-wise, but you don't have to worry about being saddled with it forever if it proves an albatross.