Discussion:Homebrew Cantrip Balance
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WiserVisor (talk) 11:55, 5 April 2019 (MDT)
I'm wanting to create a homebrew cantrip, but I'm not sure if it's balanced or not.
Here's the basic rundown of it:
Casting Time: 1 action
Duration: Concentration, up to 1 minute
Description: You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one damage roll of its choice. It can roll the die before or after making the damage roll. The spell then ends.
Obviously, this is very similar to guidance and resistance. I know bless is a 1st level spell that gives a d4 bonus to an attack roll or a saving throw, which makes me unsure if my cantrip should be a cantrip or a 1st level spell. Any thoughts on what level my cantrip/spell should be?
Marasmusine (talk) 12:54, 5 April 2019 (MDT)
To me that looks fine as a cantrip. In play, you would use it once before a combat starts, and it can't be spammed for an unfair advantage. The deal with bless is that it can affect the whole party. However, you could make your cantrip into a 1st-level spell if you wish, as damage is a number that can be increased with spell level (which isn't something you can do with ability checks or saving throws).
WiserVisor (talk) 15:09, 5 April 2019 (MDT)
I think I might actually make it a spell so that it can scale like you suggested. Thanks!
~ BigShotFancyMan 07:36, 9 April 2019 (MDT)
I am fond of this cantrip as well. Did this get created yet?
WiserVisor (talk) 17:34, 9 April 2019 (MDT)
I was actually planning on tweaking it a bit and turning into a 1st level spell, so that it can be cast at higher levels to increase the number of damage dice added. If you want to make this cantrip a reality, be my guest!