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Disarm and Deny (3.5e Feat)
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This material is published under the OGL 1.0a. |
Disarm And Deny [General, Fighter]
You can steal a weapon from your opponent.
Benefit: When you succeed at an armed disarm attempt and have a free hand, you can catch your opponent’s weapon after they drop it as a free action. If you do not wish to catch the weapon, or if you do not have a free hand, you may knock the weapon up to 20’ instead of your opponent’s square. You may choose the square the weapon lands in, but there must be an unobstructed straight path to that square and the square must not be occupied.
Normal: You can snatch an opponent’s weapon using disarm but only if you performed the disarm attempt unarmed. A successful armed disarm drops the opponent’s weapon in their current space.
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- Author: Sigfried Trent © Sigfried Trent 2005 This feat is from the NBoF, please see NBoF Credits.
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
3.20 | 3.60 | 3.20 | 3.00 | 3.20 | 3.00 |
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