Diplomatic Immunity (5e Feat)
Jump to navigation
Jump to search
Diplomatic Immunity
Prerequisites: Charisma 15 or higher
You’ve learned the fine art of using your social skills to extricate and insulate yourself in tricky situations, even while facing outright hostile negotiation partners.
- Learn 1 new language.
- You may use Charisma for Intelligence or Wisdom saving throws. You can use this trait a number of times equal to your 2+ your proficiency bonus. You regain all expended uses when you finish a long rest.
- Gain advantage on Charisma skill checks if the target can understand your language. You can use this trait a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.
- Whenever you succeed on a Charisma saving throw or skill check, gain temporary hit points equal to 1d4 + your Charisma modifier. If you succeed with disadvantage, gain 1d10 + your Charisma modifier instead.
Back to Main Page → 5e Homebrew → Feats