Diabolist (5e Feat)
Jump to navigation
Jump to search
Diabolist
Prerequisites: Intelligence 13 or higher
Few people understand the nuances separating devils from demons, but you’ve studied the profane enough to play, or slay, them both in your diabolical dealings.
- Learn the Abyssal and Infernal languages.
- You have advantage on Arcana, History, and Religion checks regarding Fiends.
- You have advantage on Investigation and Nature checks while in the Lower Planes.
- You have advantage on Intelligence saving throws against spells cast by Fiends.
Back to Main Page → 5e Homebrew → Feats