Demon (3.5e Race) (Demon Slayer Anime)
Full Blooded Demon[edit]
Personality[edit]
Full Blooded Demons, born from the union of two demons, exhibit a dark and malevolent nature. They are driven by their inherent demonic instincts, craving power, dominance, and the subjugation of others. Their personalities are characterized by aggression, cunning, and a relentless thirst for power
Physical Description[edit]
Full Blooded Demons, as demons from the Demon Slayer universe, resemble humans with notable demonic features. They often have horns, sharp teeth resembling fangs, fiery eyes, and emit a dark aura. Their muscular builds reflect their physical prowess, and some may bear demonic tattoos or unique appendages. Overall, they possess an intimidating and otherworldly appearance.
Relations[edit]
Full Blooded Demons form alliances with fellow demons and engage in power struggles. They are adversaries of Demon Slayers but may reluctantly cooperate with others. Mistrust and isolation due to their demonic nature are common, hindering meaningful relationships with non-demonic beings
Alignment[edit]
Full Blooded Demons exhibit a range of alignments, but most tend towards chaotic evil neutral evil and lawfull evil tendencies due to their demonic nature. However, individual demons can deviate from this norm, showcasing diverse moral inclinations meaning they can be true neutral and good alignment.
Lands[edit]
Full Blooded Demons do not have specific lands associated with them. They can be found in various locations within the Demon Slayer universe, including demon-infested areas, hidden realms, or even infiltrating human society. Their presence is often tied to areas with high demonic activity or where conflicts between demons and Demon Slayers occur.
Religion[edit]
Full Blooded Demons generally do not follow specific religions. Their focus lies more on their demonic instincts and pursuit of power and dominance. However, individual demons may align with cults or entities to further their goals.
Language[edit]
Full Blooded Demons speak Abyssal and are often proficient in Common for communication with non-demonic beings.
Names[edit]
Full Blooded Demons adopt names reflecting their dark nature, drawing inspiration from demonic mythology, folklore, and individual characteristics. Examples include Azazel, Lilith, Belial, Baphomet, or Moloch They Also Take Names Responding To Where They Where Born Like if they where born in a human town they would have a human name.
Racial Traits[edit]
Ability Score Increase: Full Blooded Demons gain a +1 bonus to Strength and Dex. Size: Medium. Speed: Base walking speed is 30 feet. Weapon Proficiency: Simple And Martial. Armor Proficiency: Proficient In Light Armor.
- Stats +1 Str, -1 Cha +1 Dex
- Monstrous Humanoid
- Size: Medium
Size Related Bonuses: As Medium-sized creatures, Full Blooded Demons do not receive any specific size-related bonuses.
- Race: Full Blooded Demon
Base Land Speed: 30 feet
Other Movement Modes and Speeds: Full Blooded Demons do not possess any additional movement modes or speeds beyond their base land speed of 30 feet.
- Special Abilities:
- Demonic Physiology
Demonic Senses: They can detect the presence of living creatures within 10 feet.
Demonic Manifestation Full Blooded Demons have the ability to manifest their demonic nature They can choose to develop sharp claws, granting them the ability to make unarmed strikes that deal 1d3 slashing damage.
Healing (Ex) Full Blooded Demons possess an enhanced regenerative ability, allowing them to slowly heal wounds and regenerate lost limbs provided they still have there head. the base regeneration time for each lost limb extending to 3 days. gained the regeneration process it takes 24 hours regain there regen points meaning once they hit there 0 health regen they have to wait 24 hours to do it again. they cant regenerate there head you have to behead them but if there head is Not Cut they will Not Die.
Demonic Resilience: Demonic Fortitude: Full Blooded Demons possess enhanced resilience, granting them a +1 bonus resistance against physical damage from non-magical sources, including slashing, piercing, and bludgeoning damage. This fortitude allows them to endure and resist such attacks more effectively, increasing their chances of avoiding or minimizing the effects of physical harm.
Powerful Build (Ex): Due to their demonic heritage, Full Blooded Demons count as two sizes larger when determining their carrying capacity and the weight they can push, drag, or lift.
- Spell-Like Abilities:
Full Blooded Demons do not possess any inherent spell-like abilities. They primarily rely on their physical prowess and demonic traits rather than magical abilities. Only hybrid demons can do that if the other half of their race could.
- Psi-Like Abilities:
Full Blooded Demons do not possess any inherent psi-like abilities. They rely on their innate demonic powers and physical abilities rather than psionic powers.
- Automatic Languages: Automatic Languages: Abyssal
Bonus Languages: Common, Infernal
- alternate classes: they can use any non magic class like fighter and barbarian but they cant use druid and mage or any magic what so ever.
- Favored Class: Demon Blood Arts
Useable Classes With this Race Are Any blood demon art and there are more than 15 blood demon arts im working on.
- Level Adjustment: +2
- Downsides:
Breathing Style Vulnerability: Full Blooded Demons have a unique vulnerability to Breathing Styles used against them. When targeted by Breathing Techniques from breathing styles such as Moon Breathing, Flame Breathing, Beast Breathing, Thunder Breathing, or Water Breathing, the effects of those techniques are intensified. The damage inflicted by Breathing Techniques used against Full Blooded Demons is +3 more damage from dice rolls more effective, making them more susceptible to the devastating effects of these specialized combat techniques
Demonic Weakness: Full Blooded Demons have a vulnerability to sacred or holy objects. When struck by a weapon or attacked with a spell that possesses sacred or holy properties, the damage inflicted is increased by +2 damage. This vulnerability reflects their susceptibility to divine forces and their weakened resistance against holy energies.
monstrous aura: every 10 humans you eat increases there monstrous aura taking a -1 to charisma the max reduction to charisma is -3 for normal people but for people that can see or feel your aura the max can go to a -6.
Infernal Incineration: Full Blooded Demons are engulfed in an infernal susceptibility to fire-based attacks. When subjected to fire damage, they suffer an additional 4 Damage per die rolled. Furthermore, their vulnerability to fire weakens their resistance to ongoing fire effects, causing them to suffer an extra round of burning or fire damage before such effects expire.
Ethereal Vulnerability: Full Blooded Demons have an inherent vulnerability to magical energies. When targeted by any type of spell or magical ability, their resistance to magical damage is reduced by 2, and the save DC against spells and magical effects is increased by 2. This vulnerability reflects their susceptibility to the ethereal nature of magic, making them more prone to its effects regardless of its school or type.
Daylight Vulnerability: Full Blooded Demons are vulnerable to the direct rays of sunlight. When exposed to direct sunlight, they suffer disadvantage on attack rolls, ability checks, and saving throws. Additionally, they take an additional 3 radiant damage at the start of their turn if they are in direct sunlight. Seeking shelter from sunlight, such as finding shade or using protective cover, allows them to avoid these detrimental effects.
- this race also can go 1 month without eating
if you eat humans you quench hunger faster than normal and if you eat 10 humans or kill 10 demons your regen Increases bye +1 maximum amount like 0 humans or demons is +1 10 is +2 20 is +3 30 so on so forth the maximum is 30 and once you have 300 humans eaten or 300 demons killed removes 1 turn from the health regen so instead of 4 turns its 3. then also every 50 humans eaten or 50 demons killed is -1 hour to the limb regen time and the max reduction is 70 hours.
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
Full Blooded Demons are born like a normal humanoid like a human years | +Full Blooded Demons do not have any age modifiers for simple classes | +Full Blooded Demons do not have any age modifiers for moderate classes | +Full Blooded Demons do not have any age modifiers for complex classes |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
250 years | 2500 years | 5000 years | +10,00 years | |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 5'1’ ” | +2d10 | 130lb lb. | × (2d4) lb. |
Female | 4'7’ ” | +2d10 | 95lb lb. | × (2d4) lb. |
Back to Main Page → 3.5e Homebrew → Races [[Category:<!-race's type-> Type]] [[Category:<!-race's subtype; or remove line-> Subtype]] [[Category:<!-race's size-> Size]] [[Category:LA<!-#->]] [[Category:ECL<!-#->]] This Is A Race That Takes After The Demons From The Demon Slayer Anime