Deadly Poisoner (5e Feat)
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Deadly Poisoner
Prerequisites: Dexterity or Strength of 16 or higher, Race with ability to poison
While eating Extremely poisoned herbs, animals, or any other means. Your poisonous appendage or abilities have transformed into deadly poisons and you have gained these benefits:
- Any attack with your poisonous ability or appendage will turn into deadly poison. Increasing poison damage die by one. (D4->D6->D8->D12)
- You ignore poison immunity and resistance when trying to poison a creature.
- If you hit a target with a poisoned attack, the target must succeed on a DC(8 + your Constitution modifier + your Proficiency bonus) Constitution saving throw, taking 1d of your poison die for 1 minute on a failed save, or none on a successful. If you hit a critical the monster takes an extra die of damage. You can only stack poison a number of times equal to double your Proficiency bonus.
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[Category:Combat Feat]