Dancer (5e Feat)
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Dancer
Prerequisites: 13 Dexterity or 13 Charisma
You have become quite fluid with your movements, which helps you move across the battlefield.
- Your Dexterity or Charisma score increases by 1, to a maximum of 20.
- Choose either Acrobatics or Performance. You become proficient in your chosen skill. If you are already proficient, add double your proficiency bonus to all checks made with your chosen skill.
- Creatures have disadvantage on opportunity attacks made against you as you are moving too gracefully.
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