Daedroth (5e Creature)

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Daedroth[edit]

Large lesser daedra, chaotic evil


Armor Class 18 (natural armor)
Hit Points 169 (7d10+121)
Speed 35 ft.


STR DEX CON INT WIS CHA
20 (+5) 14 (+2) 17 (+3) 6 (-2) 11 (+0) 12 (+1)

Damage Vulnerabilities Lightning
Damage Resistances Fire
Condition Immunities Fatigued,Unconscious,Charmed
Senses passive Perception 15
Languages None
Challenge 8 (3,900 XP)


Daedroth´s protection When it enters combat it will instantly cast the shield spell.

ACTIONS

Multiattack. The Daedroth can make two claw attacks or one firebreath attack each turn

Claw Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12(2d12) Slashing damage

Firebreath(recharge 2 rounds) Ranged attack: +Dex Save of 15, reach 30 ft., all targets in front of Daedroth. Hit: 28(9d6) Fire damage Half damage on a miss


Daedroth

A Daedroth is a reptilian creature that walks on 2 legs, with a large crocodile like head and claws. They are known to serve the Daedric Prince Morag Bal.

{{{3}}}


Daedroth Picture source


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