Cybus Industries Cyberman (5e Creature)
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Cybus Industries Cyberman
Medium construct, lawful evil
Saving Throws Con, Int, Cha
Hive Mind. Any information that a Cyberman receives is automatically distributed among all other Cybermen. If a Cyberman’s Intelligence or Wisdom is increased, all other Cybermen’s Intelligence or Wisdom is likewise increased.
Electrocute. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 5) lightning damage.
The Cybermen were originally built as an upgrade of the residents of the planet Mondas, to help them survive and bear the pain of the harsh conditions they were living in. Unfortunately, as the Mondasians became more and more machine-like, the less their minds could cope with it. As a result, they inhibited their own emotions, not only to keep themselves sane, but also to remove the final vestiges of pain within them - the pain caused by sorrow, anger, and loss. These were the first Cybermen.
However, it wasn't enough to end their own pain; the Cybermen declared it their mission to end all pain throughout the cosmos. So they spread out, conquering worlds, upgrading the universe. If any civilization defeated them, the Cybermen would upgrade themselves and return, swiftly putting an end to those who would deny their "gift."
This model of Cybermen was an upgrade to the Mondasian Cybermen. However, in an alternate reality, on the planet Earth, a man named John Lumic created the Cybermen through his company, Cybus Industries. These Cybermen have become the scourge of the Earth of their own dimension, but have bled through to the universe of the original Cybermen. This model is, for the most part, extinct, but have been superseded by a much more powerful model.
Constructed Nature. A Cybus Industries Cyberman doesn't require air, food, drink, or sleep.