Cursebinder (5e Feat)

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Cursebinder

Prerequisites: Wisdom 13 or higher
Extensive studies of curses has shown you how to control them in certain ways. You gain the following benefits:

  • As a bonus action, you can share any curse, such as from the spells hex and bestow curse, or madness effect you suffer from with another creature. Choose a creature within 30 ft of you. The target must succeed on a Wisdom check (DC = 8 + your proficiency bonus + your Wisdom modifier) or suffer from an exact copy of your curse or madness. The effect stops if the target falls unconscious or the curse or madness ends. You may do so twice, regaining all expended uses after finishing a long rest.

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