Curse of Ill Entry (5e Curse)

From D&D Wiki

Jump to: navigation, search

Curse of Ill Entry[edit]

Whenever a creature affected by this curse willingly passes through a door, closed archway, portal, or any other artificial boundary marking a transition between two distinct spaces, they take 1 necrotic damage. This damage cannot be reduced or prevented in any way.

The curse can be broken by casting remove curse with a spell slot of 5th level or higher or by making a 250 gp offering to Dalt.

0.00
(0 votes)

Back to Main Page5e HomebrewCurses

Home of user-generated,
homebrew pages!


Advertisements: