Crystal Mage (3.5e Prestige Class)

From D&D Wiki

Jump to: navigation, search


Crystal Mage[edit]

The power I hold in my hand is more than you could ever produce.
—Kalathaer, Duergar Crystal Mage

A wizard may chose to become a Crystal Mage, this is a path taken by someone that wants to work for their faction (be it as a soldier's supplier or as a vehicle powerer). The Crystal Mages could be solitary and try to make themselves money or they could be using this for personal strength.

Becoming a Crystal Mage[edit]

A Crystal Mage is usually a wizard that wants to power either a wacky creation, a mech or some other item. Their combat ability is mostly from their previous class so they use the same abilities. A Crystal Mage may chose to become a Channeler Mage.

Entry Requirements
Spellcasting: Ability to cast 3rd level arcane spells.
Special: Must personally own a Mana Crystal.
Table: The Crystal Mage

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Spellcasting
Fort Ref Will
1st +0 +0 +0 +2 Special Crystal Use +1 level of existing arcane spellcasting class
2nd +1 +0 +0 +3 Craft Mana Crystal +1 level of existing arcane spellcasting class
3rd +1 +1 +1 +3 Improved Mana Crystal Storage +1 level of existing arcane spellcasting class
4th +2 +1 +1 +4 Improved Charging +1 level of existing arcane spellcasting class
5th +2 +1 +1 +4 Craft Eternal Mana Crystal +1 level of existing arcane spellcasting class

Class Skills (2 + Int modifier per level)
Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), Spellcraft (Int).

Class Features[edit]

All of the following are class features of the Crystal Mage.

Special Crystal Use: A Crystal Mage can use Mana Crystals in ways that others don't even think of. They can charge a crystal with a spell that will go off when he throws it or shoots it with a sling (or drops it accidentally). He may also make it discharge all the arcane energy to deal 1d4 damage per spell level discharged. A Mana Crystal has a range increment of 10ft when thrown and may only go a maximum of 50ft.

Craft Mana Crystal: At second level a Crystal Mage gains Craft Mana Crystal as a bonus feat.

Improved Mana Crystal Storage: At third level onwards a Crystal Mage's crafted Mana Crystals may hold twice as many spell levels.

Improved Charging: From fourth level a Crystal Mage's spells count as double their spell level for the purpose of charging Mana Crystals (0 level spells count as 1).

Craft Eternal Mana Crystal: A fifth level Crystal Mage may craft a Re-generating Mana Crystal. This is done by charging a Mana Crystal with 20 levels of spell energy, spending 30 minutes in concerntration. Once they have done this their mana crystal will generate 2 spell levels per hour. A Crystal Mage may also increase the regeneration by sacrificing another 20+5 per time increased levels of arcane energy and taking another 30 minutes in concentration, this increases it regeneration by 2 per hour. This does not have to be done at the same time. This ability is used to add bonus to the discharge damage with out using up spells per day.

Campaign Information[edit]

Playing a Crystal Mage[edit]

Combat: A Crystal Mages combat ability is mostly derived from his previous class but their use of crystals can also mean that they can deal massive damage without casting spells.

Advancement: Either continuing with their previous class or becoming a Channeler Mage.

Resources: Crystal Mages usually don't work together but those that do usually work for a great empire to power their vehicles. Most Crystal Mages are solitary and do what they can to get by.

Crystal Mages in the World[edit]

Gems. Gems are truly outrageous. They are truly, truly, truly, outrageous.
—Taric, Human Crystal Mage


Characters may be working for a group, be it their faction or be it a smaller organization. They may also be using it for themselves selling the Mana Crystals they make or using them for their own weapons or party's vehicle.

NPC Reactions: Some NPCs may try to swindle the Crystal Mage to try and steal their Mana Crystals. Others will try to buy them for a low low price! Some may try to get them to work for them, be it in powering their vehicles or get them to fight in combat using his ability to use Mana Crystals in different ways.

Crystal Mage Lore[edit]

Characters with ranks in knowledge (arcana) can research Crystal Mages to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (arcana)
DC Result
11 Crystal Mages craft their own Mana Crystals.
16 Crystal Mage's Mana Crystals store twice as much spell energy.
21 Crystal Mages can charge Mana Crystals at double efficiency.
26 Crystal Mages can create self sustaining Mana Crystals, these are worth a fortune!

Crystal Mages in the Game[edit]

Crystal Mages may either be with pilots powering their vehicles or they may be spell combatants with a backup source of attack, one that can deal lots of damage if required.

Adaptation: Any setting that uses Mana Crystals as a source of power. This allows them to use their Mana Crystals as a power source, alternatively you may have that Mana Crystals are only used in combat.



Back to Main Page3.5e HomebrewClassesPrestige Classes

Home of user-generated,
homebrew pages!


Advertisements: