Crown of Power (3.5e Equipment)
From D&D Wiki
Crown of Power: A little crown with metal legs that follows you around and gives you one of these bonuses: Life: Permanently doubles your maximum hit points, but you can only be healed by a Heal skill check. Destiny: You get +2 onto an ability score, but you can only increase that ability score and no others from now on. Curses: Enchanted Items have a 30% higher chance to be cursed, but you and you alone can wield them with none of the negative effects. Death: Permanently halves your maximum hit points and reaching 0 health will, instead of causing you to bleed out, kill you, but you double your attack bonus and your threat range decreases by 1. (e.g. 20 to critical hit becomes 19-20, 18-20 becomes 17-20)
Moderate Enchantmwent;CL 10; Heal, Remove Curse.; Cost 5,000 gp, 10,000 exp; Market Price: 15,000 gp
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